How can three squares make a changing pattern with no player?
Place three live squares in a horizontal row on an otherwise empty grid. In Conway’s Game of Life, every cell updates from the previous generation at the same time: a dead cell is born with three live neighbors, and a live cell survives with two or three. The row becomes a column, then returns to a row, without a player choosing the moves.
Questions you could explore
- Why would updating one square and immediately using its new state change the result?
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- Golly projectGolly Help: Introduction
The simulator’s introduction gives the neighboring-cell rules from which a three-cell blinker can be worked out.
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